Eliminate the Builders. Upgrade to gain the advantage, break down their defenses, and attack.

Controls:

  • WASD to move
  • Hold Space to attack
Roadmap:
  • Sign up to receive updates: https://forms.gle/NMnNUot3bt6vdQxh8
  • Larger map with more hiding places for the Builders
  • Variety of hiding places utilizing different terrain features
  • Play as a Builder against a Hunter CPU
  • Multiplayer support

Changelog:

  • 0.4 (9/27)
    • Made it way harder. Fixed ground texture
  • 0.3 (9/25)
    • Larger map, 10 bases, rock base, wall heal/damage indicators
  • 0.2 (9/24) 
    • WASD to move, center camera on player
  • 0.1 (9/23)
    • Initial playtest release with playable Hunter and basic Builder AI

Known Issues:

  • Performance is much better on the Windows build, consider downloading the .exe if you're experiencing low framerate on web

Attribution:

  • Godot Engine
  • Kenney.nl
  • kaylousberg.com
  • Nox Sound
Updated 2 hours ago
Published 4 days ago
StatusPrototype
PlatformsHTML5, Windows
Authordagrooms52
GenreAction
Made withGodot
TagsIncremental, Real time strategy, Tower Defense, upgrades

Download

Download
windows.zip 47 MB

Comments

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Surprisingly balanced, nice job!  
Excited for the bigger map since it will feel more like hide-n-seek.  Maybe you can make disguises for the builder like PropHunter?  Need to introduce some more strategy somehow.

Great ideas, thanks for playing!

Bigger map is live!

(+1)

Movement is very awkward. Why not ASWD? It seems like every developer has to invent the wheel again.

That would be a good option for the hunter. It's modeled after RTS movement like Age of Empires, but since there is only one unit it makes less sense (though similar to Dota movement). I'll see about simplifying controls. Thanks for playing!

(+2)

WASD controls are live, have at it!